Gun Upgrades: Buster 09's gun can now be upgraded at work benches.
Cover mechanic: Buster 09 can now take cover during combat.
Hyper Enemies: Each battle has a 15% chance of spawning a hyper enemy. They are extra fast/tough buggers that reward a rare currency.
Random Encounters completely removed: Battles are now triggered by wandering enemies in the dungeon overworlds.
Removed several push-block puzzles from 1st dungeon. They didn't add much, no one liked them. They have all been replaced with Scrungly. No one likes Scrungly either but he's better than a push-block puzzle.
Toughness Trait added to bosses (can only be damaged by charged shots).
Chinese (simplified and traditional) added.
Japanese added.
The Spider now has more animations and attack patterns.
I've hid a live grenade somewhere in the game. Good luck if you find it.
Minor fixes
Tutorial Updated. Hold to fire explained, release to charge explained.
Weird Resolution issues fixed.
Audio mixing updated for shoot outs.
Items added to Waterway.
More clear directions on where you can go in the initial waterway area.
The stoners have been scolded for not finding a job yet.
Chdonga
I was just dicking around in the demo yesterday. Guess I'll reinstall and check out the new stuff