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Jhano
Creator of Nefarious/Neo Junk City

Josh Hano @Jhano

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Creator of Nefarious

New York, NY

Joined on 12/3/18

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Neo Junk City Demo Build 0.2 [ Massive Dungeon Update]

Posted by Jhano - 9 hours ago


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Neo Junk City Demo 0.2

Major Updates


  • Gun Upgrades: Buster 09's gun can now be upgraded at work benches.
  • Cover mechanic: Buster 09 can now take cover during combat.
  • Hyper Enemies: Each battle has a 15% chance of spawning a hyper enemy. They are extra fast/tough buggers that reward a rare currency.
  • Random Encounters completely removed: Battles are now triggered by wandering enemies in the dungeon overworlds.
  • Removed several push-block puzzles from 1st dungeon. They didn't add much, no one liked them. They have all been replaced with Scrungly. No one likes Scrungly either but he's better than a push-block puzzle.
  • Toughness Trait added to bosses (can only be damaged by charged shots).
  • Chinese (simplified and traditional) added.
  • Japanese added.
  • The Spider now has more animations and attack patterns.
  • I've hid a live grenade somewhere in the game. Good luck if you find it.


Minor fixes

  • Tutorial Updated. Hold to fire explained, release to charge explained.
  • Weird Resolution issues fixed.
  • Audio mixing updated for shoot outs.
  • Items added to Waterway.
  • More clear directions on where you can go in the initial waterway area.
  • The stoners have been scolded for not finding a job yet.

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Comments

I was just dicking around in the demo yesterday. Guess I'll reinstall and check out the new stuff

As someone who has never played this, reading this sounds like I'm reading a game development skit.

Everything I've said is true and in the game. Except the stoners one. I can't stay mad at those goofballs.