Neo Junk City Demo 0.2
Major Updates
- Gun Upgrades: Buster 09's gun can now be upgraded at work benches.
- Cover mechanic: Buster 09 can now take cover during combat.
- Hyper Enemies: Each battle has a 15% chance of spawning a hyper enemy. They are extra fast/tough buggers that reward a rare currency.
- Random Encounters completely removed: Battles are now triggered by wandering enemies in the dungeon overworlds.
- Removed several push-block puzzles from 1st dungeon. They didn't add much, no one liked them. They have all been replaced with Scrungly. No one likes Scrungly either but he's better than a push-block puzzle.
- Toughness Trait added to bosses (can only be damaged by charged shots).
- Chinese (simplified and traditional) added.
- Japanese added.
- The Spider now has more animations and attack patterns.
- I've hid a live grenade somewhere in the game. Good luck if you find it.
Minor fixes
- Tutorial Updated. Hold to fire explained, release to charge explained.
- Weird Resolution issues fixed.
- Audio mixing updated for shoot outs.
- Items added to Waterway.
- More clear directions on where you can go in the initial waterway area.
- The stoners have been scolded for not finding a job yet.